It came in two parts: the lamp itself and the wall piece. I simply fitted them together using the rescaling tools to move them into position, then made the wall piece a child actor of the torch. I then added a Point Light.
Once I completed setting the lights up and compiled, I ran into some errors due to the lights seeming to be too demanding on processing. My solution to this was to turn all the lights to static to speed up the rendering. I also turned the intensity of the lights down which may have helped slightly, but also gave me more of an atmosphere I was hoping for.




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