Maya looks extremely complex upon opening the program for the first time. There are a huge range of tools and there is not an introduction tutorial like I found with Unreal to get me involved immediately.
When hovering over icons to find out more information, they mainly provide names of the tool with no explanation of what it does. There does however appear to be a huge range of content available online, documentation and tutorials.
During college, I was required to use Photoshop a huge amount. Opening Maya reminds me of the first time I opened Photoshop and it appeared to be daunting. However, after learning Photoshop and realising that I do not require nearly half of the tools available, and eventually you define your own tool set, because of this I am not worried about using Maya because I suspect it will be similar in that aspect.
I generally find it quite easy to get used to the navigation of software, and learning the basics of tools. However, to master the use of tools can take a huge amount of experience and learning which tools are most important to me will come over time and experience.
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