Thursday, 13 December 2018

Maya: Operating Rod



I created a polygon circle, and rescaled it to the correct width and length, and squared off the ends slightly. If I attempted to do a Boolean Difference, it was removing the entire base of the gun. To get around this, I selected the settings for the boolean difference tool. In the settings menu, there are two options, so I selected the opposite to the default version.

Rather than making the shape invert into the weapon, it was simply deleting a face on the gun. Leaving me with a black hole in the model. I switched back and tried once more and it worked again - I'm not sure why. According to many sources, online the Boolean tool is very unreliable and experienced users tend to stay away from it.

To create the second part of the operating rod, I used a cube which I dragged the vertices of the bottom inwards to create a smaller bottom. The smooth tool was used to take the harshness of the edges, but the middle part had defined edges so I rescaled the middle section to give it sharp edges along the middle, whilst the rest was smoothed around the outside.

The edges through the center are not quite as harsh and defined as they are in the schematics. However, I did manage to create a flat central face which definitely comes close to the image and overall I am pleased with the outcome.

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